From bded1b74cc23c60e7319ed9e7465413b94a7914e Mon Sep 17 00:00:00 2001 From: Guus Sliepen Date: Wed, 4 May 2005 15:56:25 +0000 Subject: [PATCH] Several splay tree fixes. --- lib/splay_tree.c | 71 ++++++++++++++++++++++-------------------------- 1 file changed, 33 insertions(+), 38 deletions(-) diff --git a/lib/splay_tree.c b/lib/splay_tree.c index 32e99b44..f08632e6 100644 --- a/lib/splay_tree.c +++ b/lib/splay_tree.c @@ -379,7 +379,7 @@ splay_node_t *splay_insert(splay_tree_t *tree, void *data) { new->data = data; splay_insert_top(tree, new); } else { - closest = splay_search_closest_node_nosplay(tree, data, &result); + closest = splay_search_closest_node(tree, data, &result); if(!result) return NULL; @@ -403,7 +403,7 @@ splay_node_t *splay_insert_node(splay_tree_t *tree, splay_node_t *node) { if(!tree->root) splay_insert_top(tree, node); else { - closest = splay_search_closest_node_nosplay(tree, node->data, &result); + closest = splay_search_closest_node(tree, node->data, &result); if(!result) return NULL; @@ -418,7 +418,7 @@ splay_node_t *splay_insert_node(splay_tree_t *tree, splay_node_t *node) { } void splay_insert_top(splay_tree_t *tree, splay_node_t *node) { - node->prev = node->next = node->parent = NULL; + node->prev = node->next = node->left = node->right = node->parent = NULL; tree->head = tree->tail = tree->root = node; } @@ -432,23 +432,22 @@ void splay_insert_before(splay_tree_t *tree, splay_node_t *before, splay_node_t } node->next = before; - node->parent = before; - node->prev = before->prev; - - if(before->left) { - splay_insert_after(tree, before->prev, node); - return; - } - - if(before->prev) + if((node->prev = before->prev)) before->prev->next = node; else tree->head = node; - before->prev = node; - before->left = node; - splay_bottom_up(tree, node); + splay_bottom_up(tree, before); + + node->right = before; + before->parent = node; + if((node->left = before->left)) + before->left->parent = node; + before->left = NULL; + + node->parent = NULL; + tree->root = node; } void splay_insert_after(splay_tree_t *tree, splay_node_t *after, splay_node_t *node) { @@ -460,33 +459,31 @@ void splay_insert_after(splay_tree_t *tree, splay_node_t *after, splay_node_t *n return; } - if(after->right) { - splay_insert_before(tree, after->next, node); - return; - } - node->prev = after; - node->parent = after; - node->next = after->next; - - if(after->next) + if((node->next = after->next)) after->next->prev = node; else tree->tail = node; - after->next = node; - after->right = node; - splay_bottom_up(tree, node); + splay_bottom_up(tree, after); + + node->left = after; + after->parent = node; + if((node->right = after->right)) + after->right->parent = node; + after->right = NULL; + + node->parent = NULL; + tree->root = node; } splay_node_t *splay_unlink(splay_tree_t *tree, void *data) { splay_node_t *node; - int result; - node = splay_search_closest_node_nosplay(tree, data, &result); + node = splay_search_node(tree, data); - if(node && !result) + if(node) splay_unlink_node(tree, node); return node; @@ -503,18 +500,16 @@ void splay_unlink_node(splay_tree_t *tree, splay_node_t *node) { else tree->tail = node->prev; - if(node->left) { + splay_bottom_up(tree, node); + + if(node->prev) { node->left->parent = NULL; tree->root = node->left; - - if(node->right) { - splay_bottom_up(tree, node->prev); - node->prev->right = node->right; + if((node->prev->right = node->right)) node->right->parent = node->prev; - } - } else if(node->right) { - node->right->parent = NULL; + } else if(node->next) { tree->root = node->right; + node->right->parent = NULL; } else { tree->root = NULL; } -- 2.20.1