Get rid of the splay tree implementation.
authorGuus Sliepen <guus@tinc-vpn.org>
Sun, 29 Sep 2013 16:16:36 +0000 (18:16 +0200)
committerGuus Sliepen <guus@tinc-vpn.org>
Sun, 29 Sep 2013 16:16:36 +0000 (18:16 +0200)
This is used in the 1.1 branch but not in 1.0.x.

src/splay_tree.c [deleted file]
src/splay_tree.h [deleted file]

diff --git a/src/splay_tree.c b/src/splay_tree.c
deleted file mode 100644 (file)
index 3a792e8..0000000
+++ /dev/null
@@ -1,561 +0,0 @@
-/*
-    splay_tree.c -- splay tree and linked list convenience
-    Copyright (C) 2004-2006 Guus Sliepen <guus@tinc-vpn.org>
-
-    This program is free software; you can redistribute it and/or modify
-    it under the terms of the GNU General Public License as published by
-    the Free Software Foundation; either version 2 of the License, or
-    (at your option) any later version.
-
-    This program is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-    GNU General Public License for more details.
-
-    You should have received a copy of the GNU General Public License along
-    with this program; if not, write to the Free Software Foundation, Inc.,
-    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#include "system.h"
-
-#include "splay_tree.h"
-#include "xalloc.h"
-
-/* Splay operation */
-
-static splay_node_t *splay_top_down(splay_tree_t *tree, const void *data, int *result) {
-       splay_node_t left = {0}, right = {0};
-       splay_node_t *leftbottom = &left, *rightbottom = &right, *child, *grandchild;
-       splay_node_t *root = tree->root;
-       int c;
-
-       if(!root) {
-               if(result)
-                       *result = 0;
-               return NULL;
-       }
-
-       while((c = tree->compare(data, root->data))) {
-               if(c < 0 && (child = root->left)) {
-                       c = tree->compare(data, child->data);
-
-                       if(c < 0 && (grandchild = child->left)) {
-                               rightbottom->left = child;
-                               child->parent = rightbottom;
-                               rightbottom = child;
-                               
-                               if((root->left = child->right))
-                                       child->right->parent = root;
-                               
-                               child->right = root;
-                               root->parent = child;
-
-                               child->left = NULL;
-                               grandchild->parent = NULL;
-
-                               root = grandchild;
-                       } else if (c > 0 && (grandchild = child->right)) {
-                               leftbottom->right = child;
-                               child->parent = leftbottom;
-                               leftbottom = child;
-
-                               child->right = NULL;
-                               grandchild->parent = NULL;
-
-                               rightbottom->left = root;
-                               root->parent = rightbottom;
-                               rightbottom = root;
-
-                               root->left = NULL;
-
-                               root = grandchild;
-                       } else {
-                               rightbottom->left = root;
-                               root->parent = rightbottom;
-                               rightbottom = root;
-                               
-                               root->left = NULL;
-                               child->parent = NULL;
-
-                               root = child;
-                               break;
-                       }
-               } else if(c > 0 && (child = root->right)) {
-                       c = tree->compare(data, child->data);
-
-                       if(c > 0 && (grandchild = child->right)) {
-                               leftbottom->right = child;
-                               child->parent = leftbottom;
-                               leftbottom = child;
-                               
-                               if((root->right = child->left))
-                                       child->left->parent = root;
-                               
-                               child->left = root;
-                               root->parent = child;
-
-                               child->right = NULL;
-                               grandchild->parent = NULL;
-
-                               root = grandchild;
-                       } else if (c < 0 && (grandchild = child->left)) {
-                               rightbottom->left = child;
-                               child->parent = rightbottom;
-                               rightbottom = child;
-
-                               child->left = NULL;
-                               grandchild->parent = NULL;
-
-                               leftbottom->right = root;
-                               root->parent = leftbottom;
-                               leftbottom = root;
-
-                               root->right = NULL;
-
-                               root = grandchild;
-                       } else {
-                               leftbottom->right = root;
-                               root->parent = leftbottom;
-                               leftbottom = root;
-
-                               root->right = NULL;
-                               child->parent = NULL;
-
-                               root = child;
-                               break;
-                       }
-               } else {
-                       break;
-               }
-       }
-
-       /* Merge trees */
-
-       if(left.right) {
-               if(root->left) {
-                       leftbottom->right = root->left;
-                       root->left->parent = leftbottom;
-               }
-               root->left = left.right;
-               left.right->parent = root;
-       }
-
-       if(right.left) {
-               if(root->right) {
-                       rightbottom->left = root->right;
-                       root->right->parent = rightbottom;
-               }
-               root->right = right.left;
-               right.left->parent = root;
-       }
-
-       /* Return result */
-
-       tree->root = root;
-       if(result)
-               *result = c;
-
-       return tree->root;
-}
-                       
-static void splay_bottom_up(splay_tree_t *tree, splay_node_t *node) {
-       splay_node_t *parent, *grandparent, *greatgrandparent;
-
-       while((parent = node->parent)) {
-               if(!(grandparent = parent->parent)) { /* zig */
-                       if(node == parent->left) {
-                               if((parent->left = node->right))                                
-                                       parent->left->parent = parent;
-                               node->right = parent;
-                       } else {
-                               if((parent->right = node->left))
-                                       parent->right->parent = parent;
-                               node->left = parent;
-                       }
-
-                       parent->parent = node;
-                       node->parent = NULL;
-               } else {
-                       greatgrandparent = grandparent->parent;
-
-                       if(node == parent->left && parent == grandparent->left) { /* left zig-zig */
-                               if((grandparent->left = parent->right))
-                                       grandparent->left->parent = grandparent;
-                               parent->right = grandparent;
-                               grandparent->parent = parent;
-
-                               if((parent->left = node->right))
-                                       parent->left->parent = parent;
-                               node->right = parent;
-                               parent->parent = node;
-                       } else if(node == parent->right && parent == grandparent->right) { /* right zig-zig */
-                               if((grandparent->right = parent->left))
-                                       grandparent->right->parent = grandparent;
-                               parent->left = grandparent;
-                               grandparent->parent = parent;
-
-                               if((parent->right = node->left))
-                                       parent->right->parent = parent;
-                               node->left = parent;
-                               parent->parent = node;
-                       } else if(node == parent->right && parent == grandparent->left) { /* left-right zig-zag */
-                               if((parent->right = node->left))
-                                       parent->right->parent = parent;
-                               node->left = parent;
-                               parent->parent = node;
-
-                               if((grandparent->left = node->right))
-                                       grandparent->left->parent = grandparent;
-                               node->right = grandparent;
-                               grandparent->parent = node;
-                       } else { /* right-left zig-zag */
-                               if((parent->left = node->right))
-                                       parent->left->parent = parent;
-                               node->right = parent;
-                               parent->parent = node;
-
-                               if((grandparent->right = node->left))
-                                       grandparent->right->parent = grandparent;
-                               node->left = grandparent;
-                               grandparent->parent = node;
-                       }
-
-                       if((node->parent = greatgrandparent)) {
-                               if(grandparent == greatgrandparent->left)
-                                       greatgrandparent->left = node;
-                               else
-                                       greatgrandparent->right = node;
-                       }
-               }
-       }
-
-       tree->root = node;
-}
-
-/* (De)constructors */
-
-splay_tree_t *splay_alloc_tree(splay_compare_t compare, splay_action_t delete) {
-       splay_tree_t *tree;
-
-       tree = xmalloc_and_zero(sizeof(splay_tree_t));
-       tree->compare = compare;
-       tree->delete = delete;
-
-       return tree;
-}
-
-void splay_free_tree(splay_tree_t *tree) {
-       free(tree);
-}
-
-splay_node_t *splay_alloc_node(void) {
-       return xmalloc_and_zero(sizeof(splay_node_t));
-}
-
-void splay_free_node(splay_tree_t *tree, splay_node_t *node) {
-       if(node->data && tree->delete)
-               tree->delete(node->data);
-
-       free(node);
-}
-
-/* Searching */
-
-void *splay_search(splay_tree_t *tree, const void *data) {
-       splay_node_t *node;
-
-       node = splay_search_node(tree, data);
-
-       return node ? node->data : NULL;
-}
-
-void *splay_search_closest(splay_tree_t *tree, const void *data, int *result) {
-       splay_node_t *node;
-
-       node = splay_search_closest_node(tree, data, result);
-
-       return node ? node->data : NULL;
-}
-
-void *splay_search_closest_smaller(splay_tree_t *tree, const void *data) {
-       splay_node_t *node;
-
-       node = splay_search_closest_smaller_node(tree, data);
-
-       return node ? node->data : NULL;
-}
-
-void *splay_search_closest_greater(splay_tree_t *tree, const void *data) {
-       splay_node_t *node;
-
-       node = splay_search_closest_greater_node(tree, data);
-
-       return node ? node->data : NULL;
-}
-
-splay_node_t *splay_search_node(splay_tree_t *tree, const void *data) {
-       splay_node_t *node;
-       int result;
-
-       node = splay_search_closest_node(tree, data, &result);
-
-       return result ? NULL : node;
-}
-
-splay_node_t *splay_search_closest_node_nosplay(const splay_tree_t *tree, const void *data, int *result) {
-       splay_node_t *node;
-       int c;
-
-       node = tree->root;
-
-       if(!node) {
-               if(result)
-                       *result = 0;
-               return NULL;
-       }
-
-       for(;;) {
-               c = tree->compare(data, node->data);
-
-               if(c < 0) {
-                       if(node->left)
-                               node = node->left;
-                       else
-                               break;
-               } else if(c > 0) {
-                       if(node->right)
-                               node = node->right;
-                       else 
-                               break;
-               } else {
-                       break;
-               }
-       }
-
-       if(result)
-               *result = c;
-       return node;
-}
-
-splay_node_t *splay_search_closest_node(splay_tree_t *tree, const void *data, int *result) {
-       return splay_top_down(tree, data, result);
-}
-
-splay_node_t *splay_search_closest_smaller_node(splay_tree_t *tree, const void *data) {
-       splay_node_t *node;
-       int result;
-
-       node = splay_search_closest_node(tree, data, &result);
-
-       if(result < 0)
-               node = node->prev;
-
-       return node;
-}
-
-splay_node_t *splay_search_closest_greater_node(splay_tree_t *tree, const void *data) {
-       splay_node_t *node;
-       int result;
-
-       node = splay_search_closest_node(tree, data, &result);
-
-       if(result > 0)
-               node = node->next;
-
-       return node;
-}
-
-/* Insertion and deletion */
-
-splay_node_t *splay_insert(splay_tree_t *tree, void *data) {
-       splay_node_t *closest, *new;
-       int result;
-
-       if(!tree->root) {
-               new = splay_alloc_node();
-               new->data = data;
-               splay_insert_top(tree, new);
-       } else {
-               closest = splay_search_closest_node(tree, data, &result);
-
-               if(!result)
-                       return NULL;
-
-               new = splay_alloc_node();
-               new->data = data;
-               
-               if(result < 0)
-                       splay_insert_before(tree, closest, new);
-               else
-                       splay_insert_after(tree, closest, new);
-       }                       
-
-       return new;
-}
-
-splay_node_t *splay_insert_node(splay_tree_t *tree, splay_node_t *node) {
-       splay_node_t *closest;
-       int result;
-
-       if(!tree->root)
-               splay_insert_top(tree, node);
-       else {
-               closest = splay_search_closest_node(tree, node->data, &result);
-               
-               if(!result)
-                       return NULL;
-
-               if(result < 0)
-                       splay_insert_before(tree, closest, node);
-               else
-                       splay_insert_after(tree, closest, node);
-       }
-
-       return node;
-}
-
-void splay_insert_top(splay_tree_t *tree, splay_node_t *node) {
-       node->prev = node->next = node->left = node->right = node->parent = NULL;
-       tree->head = tree->tail = tree->root = node;
-}
-
-void splay_insert_before(splay_tree_t *tree, splay_node_t *before, splay_node_t *node) {
-       if(!before) {
-               if(tree->tail)
-                       splay_insert_after(tree, tree->tail, node);
-               else
-                       splay_insert_top(tree, node);
-               return;
-       }
-
-       node->next = before;
-       if((node->prev = before->prev))
-               before->prev->next = node;
-       else
-               tree->head = node;
-       before->prev = node;
-
-       splay_bottom_up(tree, before);
-
-       node->right = before;
-       before->parent = node;
-       if((node->left = before->left))
-               before->left->parent = node;
-       before->left = NULL;
-
-       node->parent = NULL;
-       tree->root = node;
-}
-
-void splay_insert_after(splay_tree_t *tree, splay_node_t *after, splay_node_t *node) {
-       if(!after) {
-               if(tree->head)
-                       splay_insert_before(tree, tree->head, node);
-               else
-                       splay_insert_top(tree, node);
-               return;
-       }
-
-       node->prev = after;
-       if((node->next = after->next))
-               after->next->prev = node;
-       else
-               tree->tail = node;
-       after->next = node;
-
-       splay_bottom_up(tree, after);
-
-       node->left = after;
-       after->parent = node;
-       if((node->right = after->right))
-               after->right->parent = node;
-       after->right = NULL;
-
-       node->parent = NULL;
-       tree->root = node;
-}
-
-splay_node_t *splay_unlink(splay_tree_t *tree, void *data) {
-       splay_node_t *node;
-
-       node = splay_search_node(tree, data);
-
-       if(node)
-               splay_unlink_node(tree, node);
-
-       return node;
-}
-
-void splay_unlink_node(splay_tree_t *tree, splay_node_t *node) {
-       if(node->prev)
-               node->prev->next = node->next;
-       else
-               tree->head = node->next;
-
-       if(node->next)
-               node->next->prev = node->prev;
-       else
-               tree->tail = node->prev;
-
-       splay_bottom_up(tree, node);
-
-       if(node->prev) {
-               node->left->parent = NULL;
-               tree->root = node->left;
-               if((node->prev->right = node->right))
-                       node->right->parent = node->prev;
-       } else if(node->next) {
-               tree->root = node->right;
-               node->right->parent = NULL;
-       } else {
-               tree->root = NULL;
-       }
-}
-
-void splay_delete_node(splay_tree_t *tree, splay_node_t *node) {
-       splay_unlink_node(tree, node);
-       splay_free_node(tree, node);
-}
-
-void splay_delete(splay_tree_t *tree, void *data) {
-       splay_node_t *node;
-
-       node = splay_search_node(tree, data);
-
-       if(node)
-               splay_delete_node(tree, node);
-}
-
-/* Fast tree cleanup */
-
-void splay_delete_tree(splay_tree_t *tree) {
-       splay_node_t *node, *next;
-
-       for(node = tree->head; node; node = next) {
-               next = node->next;
-               splay_free_node(tree, node);
-       }
-
-       splay_free_tree(tree);
-}
-
-/* Tree walking */
-
-void splay_foreach(const splay_tree_t *tree, splay_action_t action) {
-       splay_node_t *node, *next;
-
-       for(node = tree->head; node; node = next) {
-               next = node->next;
-               action(node->data);
-       }
-}
-
-void splay_foreach_node(const splay_tree_t *tree, splay_action_t action) {
-       splay_node_t *node, *next;
-
-       for(node = tree->head; node; node = next) {
-               next = node->next;
-               action(node);
-       }
-}
diff --git a/src/splay_tree.h b/src/splay_tree.h
deleted file mode 100644 (file)
index e4af0c4..0000000
+++ /dev/null
@@ -1,107 +0,0 @@
-/*
-    splay_tree.h -- header file for splay_tree.c
-    Copyright (C) 2004-2006 Guus Sliepen <guus@tinc-vpn.org>
-
-    This program is free software; you can redistribute it and/or modify
-    it under the terms of the GNU General Public License as published by
-    the Free Software Foundation; either version 2 of the License, or
-    (at your option) any later version.
-
-    This program is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-    GNU General Public License for more details.
-
-    You should have received a copy of the GNU General Public License along
-    with this program; if not, write to the Free Software Foundation, Inc.,
-    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-
-#ifndef __SPLAY_TREE_H__
-#define __SPLAY_TREE_H__
-
-typedef struct splay_node_t {
-
-       /* Linked list part */
-
-       struct splay_node_t *next;
-       struct splay_node_t *prev;
-
-       /* Tree part */
-
-       struct splay_node_t *parent;
-       struct splay_node_t *left;
-       struct splay_node_t *right;
-
-       /* Payload */
-
-       void *data;
-
-} splay_node_t;
-
-typedef int (*splay_compare_t)(const void *, const void *);
-typedef void (*splay_action_t)(const void *);
-typedef void (*splay_action_node_t)(const splay_node_t *);
-
-typedef struct splay_tree_t {
-
-       /* Linked list part */
-
-       splay_node_t *head;
-       splay_node_t *tail;
-
-       /* Tree part */
-
-       splay_node_t *root;
-
-       splay_compare_t compare;
-       splay_action_t delete;
-
-} splay_tree_t;
-
-/* (De)constructors */
-
-extern splay_tree_t *splay_alloc_tree(splay_compare_t, splay_action_t);
-extern void splay_free_tree(splay_tree_t *);
-
-extern splay_node_t *splay_alloc_node(void);
-extern void splay_free_node(splay_tree_t *tree, splay_node_t *);
-
-/* Insertion and deletion */
-
-extern splay_node_t *splay_insert(splay_tree_t *, void *);
-extern splay_node_t *splay_insert_node(splay_tree_t *, splay_node_t *);
-
-extern void splay_insert_top(splay_tree_t *, splay_node_t *);
-extern void splay_insert_before(splay_tree_t *, splay_node_t *, splay_node_t *);
-extern void splay_insert_after(splay_tree_t *, splay_node_t *, splay_node_t *);
-
-extern splay_node_t *splay_unlink(splay_tree_t *, void *);
-extern void splay_unlink_node(splay_tree_t *tree, splay_node_t *);
-extern void splay_delete(splay_tree_t *, void *);
-extern void splay_delete_node(splay_tree_t *, splay_node_t *);
-
-/* Fast tree cleanup */
-
-extern void splay_delete_tree(splay_tree_t *);
-
-/* Searching */
-
-extern void *splay_search(splay_tree_t *, const void *);
-extern void *splay_search_closest(splay_tree_t *, const void *, int *);
-extern void *splay_search_closest_smaller(splay_tree_t *, const void *);
-extern void *splay_search_closest_greater(splay_tree_t *, const void *);
-
-extern splay_node_t *splay_search_node(splay_tree_t *, const void *);
-extern splay_node_t *splay_search_closest_node(splay_tree_t *, const void *, int *);
-extern splay_node_t *splay_search_closest_node_nosplay(const splay_tree_t *, const void *, int *);
-extern splay_node_t *splay_search_closest_smaller_node(splay_tree_t *, const void *);
-extern splay_node_t *splay_search_closest_greater_node(splay_tree_t *, const void *);
-
-/* Tree walking */
-
-extern void splay_foreach(const splay_tree_t *, splay_action_t);
-extern void splay_foreach_node(const splay_tree_t *, splay_action_t);
-
-#endif