Call WSAWaitForMultipleEvents() in a loop until we have checked all events.
[tinc] / src / splay_tree.h
index 06367bf..d5ab742 100644 (file)
@@ -57,7 +57,8 @@ typedef struct splay_tree_t {
        splay_compare_t compare;
        splay_action_t delete;
 
-       int count;
+       unsigned int count;
+       unsigned int generation;
 
 } splay_tree_t;