Reformat all code using astyle.
[tinc] / src / splay_tree.h
index d360fc3..9dd749d 100644 (file)
@@ -63,10 +63,10 @@ typedef struct splay_tree_t {
 
 /* (De)constructors */
 
-extern splay_tree_t *splay_alloc_tree(splay_compare_t, splay_action_t) __attribute__ ((__malloc__));
+extern splay_tree_t *splay_alloc_tree(splay_compare_t, splay_action_t) __attribute__((__malloc__));
 extern void splay_free_tree(splay_tree_t *);
 
-extern splay_node_t *splay_alloc_node(void) __attribute__ ((__malloc__));
+extern splay_node_t *splay_alloc_node(void) __attribute__((__malloc__));
 extern void splay_free_node(splay_tree_t *tree, splay_node_t *);
 
 /* Insertion and deletion */