Set a node's pointers to zero before trying to insert it into a tree.
[tinc] / src / splay_tree.c
index 07478f2..54a46f2 100644 (file)
@@ -398,6 +398,8 @@ splay_node_t *splay_insert_node(splay_tree_t *tree, splay_node_t *node) {
        splay_node_t *closest;
        int result;
 
+       node->left = node->right = node->parent = node->next = node->prev = NULL;
+
        if(!tree->root)
                splay_insert_top(tree, node);
        else {