X-Git-Url: https://www.tinc-vpn.org/git/browse?a=blobdiff_plain;f=src%2Fevent.c;h=84b18b3d3f5c31cde79acf75f49d48bf601850ed;hb=5ec513ec0ffc735e30c559a03378659ba4cc4515;hp=2396d4789ee964b379db30ef56e917c25e267d86;hpb=013a2e159e42c46808ea8d0b6abd57525db30a50;p=tinc diff --git a/src/event.c b/src/event.c index 2396d478..84b18b3d 100644 --- a/src/event.c +++ b/src/event.c @@ -1,7 +1,6 @@ /* - event.c -- event queue - Copyright (C) 2002-2003 Guus Sliepen , - 2002-2003 Ivo Timmermans + event.c -- I/O, timeout and signal event handling + Copyright (C) 2012-2013 Guus Sliepen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -13,93 +12,453 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - - $Id: event.c,v 1.4 2003/08/24 20:38:24 guus Exp $ + You should have received a copy of the GNU General Public License along + with this program; if not, write to the Free Software Foundation, Inc., + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "system.h" -#include "avl_tree.h" +#include "dropin.h" #include "event.h" +#include "net.h" #include "utils.h" #include "xalloc.h" -avl_tree_t *event_tree; -extern time_t now; +struct timeval now; + +#ifndef HAVE_MINGW +static fd_set readfds; +static fd_set writefds; +#else +static const long READ_EVENTS = FD_READ | FD_ACCEPT | FD_CLOSE; +static const long WRITE_EVENTS = FD_WRITE | FD_CONNECT; +static DWORD event_count = 0; +#endif +static bool running; + +static int io_compare(const io_t *a, const io_t *b) { +#ifndef HAVE_MINGW + return a->fd - b->fd; +#else + if(a->event < b->event) { + return -1; + } + if(a->event > b->event) { + return 1; + } + return 0; +#endif +} + +static int timeout_compare(const timeout_t *a, const timeout_t *b) { + struct timeval diff; + timersub(&a->tv, &b->tv, &diff); -int id; + if(diff.tv_sec < 0) { + return -1; + } -static int event_compare(const event_t *a, const event_t *b) -{ - if(a->time > b->time) + if(diff.tv_sec > 0) { return 1; + } + + if(diff.tv_usec < 0) { + return -1; + } + + if(diff.tv_usec > 0) { + return 1; + } - if(a->time < b->time) + if(a < b) { return -1; + } + + if(a > b) { + return 1; + } + + return 0; +} + +static splay_tree_t io_tree = {.compare = (splay_compare_t)io_compare}; +static splay_tree_t timeout_tree = {.compare = (splay_compare_t)timeout_compare}; + +void io_add(io_t *io, io_cb_t cb, void *data, int fd, int flags) { + if(io->cb) { + return; + } + + io->fd = fd; +#ifdef HAVE_MINGW + + if(io->fd != -1) { + io->event = WSACreateEvent(); + + if(io->event == WSA_INVALID_EVENT) { + abort(); + } + } + + event_count++; +#endif + io->cb = cb; + io->data = data; + io->node.data = io; + + io_set(io, flags); + + if(!splay_insert_node(&io_tree, &io->node)) { + abort(); + } +} + +#ifdef HAVE_MINGW +void io_add_event(io_t *io, io_cb_t cb, void *data, WSAEVENT event) { + io->event = event; + io_add(io, cb, data, -1, 0); +} +#endif + +void io_set(io_t *io, int flags) { + if(flags == io->flags) { + return; + } + + io->flags = flags; + + if(io->fd == -1) { + return; + } + +#ifndef HAVE_MINGW + + if(flags & IO_READ) { + FD_SET(io->fd, &readfds); + } else { + FD_CLR(io->fd, &readfds); + } + + if(flags & IO_WRITE) { + FD_SET(io->fd, &writefds); + } else { + FD_CLR(io->fd, &writefds); + } + +#else + long events = 0; + + if(flags & IO_WRITE) { + events |= WRITE_EVENTS; + } + + if(flags & IO_READ) { + events |= READ_EVENTS; + } + + if(WSAEventSelect(io->fd, io->event, events) != 0) { + abort(); + } + +#endif +} + +void io_del(io_t *io) { + if(!io->cb) { + return; + } + + io_set(io, 0); +#ifdef HAVE_MINGW + + if(io->fd != -1 && WSACloseEvent(io->event) == FALSE) { + abort(); + } + + event_count--; +#endif + + splay_unlink_node(&io_tree, &io->node); + io->cb = NULL; +} + +void timeout_add(timeout_t *timeout, timeout_cb_t cb, void *data, struct timeval *tv) { + timeout->cb = cb; + timeout->data = data; + timeout->node.data = timeout; + + timeout_set(timeout, tv); +} + +void timeout_set(timeout_t *timeout, struct timeval *tv) { + if(timerisset(&timeout->tv)) { + splay_unlink_node(&timeout_tree, &timeout->node); + } + + if(!now.tv_sec) { + gettimeofday(&now, NULL); + } - return a->id - b->id; + timeradd(&now, tv, &timeout->tv); + + if(!splay_insert_node(&timeout_tree, &timeout->node)) { + abort(); + } } -void init_events(void) -{ - cp(); +void timeout_del(timeout_t *timeout) { + if(!timeout->cb) { + return; + } + + splay_unlink_node(&timeout_tree, &timeout->node); + timeout->cb = 0; + timeout->tv = (struct timeval) { + 0, 0 + }; +} - event_tree = avl_alloc_tree((avl_compare_t) event_compare, NULL); +#ifndef HAVE_MINGW +static int signal_compare(const signal_t *a, const signal_t *b) { + return a->signum - b->signum; } -void exit_events(void) -{ - cp(); +static io_t signalio; +static int pipefd[2] = {-1, -1}; +static splay_tree_t signal_tree = {.compare = (splay_compare_t)signal_compare}; - avl_delete_tree(event_tree); +static void signal_handler(int signum) { + unsigned char num = signum; + write(pipefd[1], &num, 1); } -event_t *new_event(void) -{ - cp(); +static void signalio_handler(void *data, int flags) { + unsigned char signum; + + if(read(pipefd[0], &signum, 1) != 1) { + return; + } + + signal_t *sig = splay_search(&signal_tree, &((signal_t) { + .signum = signum + })); - return (event_t *) xmalloc_and_zero(sizeof(event_t)); + if(sig) { + sig->cb(sig->data); + } } -void free_event(event_t *event) -{ - cp(); +static void pipe_init(void) { + if(!pipe(pipefd)) { + io_add(&signalio, signalio_handler, NULL, pipefd[0], IO_READ); + } +} - free(event); +void signal_add(signal_t *sig, signal_cb_t cb, void *data, int signum) { + if(sig->cb) { + return; + } + + sig->cb = cb; + sig->data = data; + sig->signum = signum; + sig->node.data = sig; + + if(pipefd[0] == -1) { + pipe_init(); + } + + signal(sig->signum, signal_handler); + + if(!splay_insert_node(&signal_tree, &sig->node)) { + abort(); + } } -void event_add(event_t *event) -{ - cp(); +void signal_del(signal_t *sig) { + if(!sig->cb) { + return; + } + + signal(sig->signum, SIG_DFL); - event->id = ++id; - avl_insert(event_tree, event); + splay_unlink_node(&signal_tree, &sig->node); + sig->cb = NULL; } +#endif -void event_del(event_t *event) -{ - cp(); +static struct timeval *get_time_remaining(struct timeval *diff) { + gettimeofday(&now, NULL); + struct timeval *tv = NULL; - avl_delete(event_tree, event); + while(timeout_tree.head) { + timeout_t *timeout = timeout_tree.head->data; + timersub(&timeout->tv, &now, diff); + + if(diff->tv_sec < 0) { + timeout->cb(timeout->data); + + if(timercmp(&timeout->tv, &now, <)) { + timeout_del(timeout); + } + } else { + tv = diff; + break; + } + } + + return tv; } -event_t *get_expired_event(void) -{ - event_t *event; +bool event_loop(void) { + running = true; + +#ifndef HAVE_MINGW + fd_set readable; + fd_set writable; + + while(running) { + struct timeval diff; + struct timeval *tv = get_time_remaining(&diff); + memcpy(&readable, &readfds, sizeof(readable)); + memcpy(&writable, &writefds, sizeof(writable)); + + int fds = 0; + + if(io_tree.tail) { + io_t *last = io_tree.tail->data; + fds = last->fd + 1; + } + + int n = select(fds, &readable, &writable, NULL, tv); + + if(n < 0) { + if(sockwouldblock(sockerrno)) { + continue; + } else { + return false; + } + } - cp(); + if(!n) { + continue; + } - if(event_tree->head) { - event = (event_t *) event_tree->head->data; + for splay_each(io_t, io, &io_tree) { + if(FD_ISSET(io->fd, &writable)) { + io->cb(io->data, IO_WRITE); + } else if(FD_ISSET(io->fd, &readable)) { + io->cb(io->data, IO_READ); + } else { + continue; + } - if(event->time < now) { - avl_delete(event_tree, event); - return event; + /* + There are scenarios in which the callback will remove another io_t from the tree + (e.g. closing a double connection). Since splay_each does not support that, we + need to exit the loop now. That's okay, since any remaining events will get picked + up by the next select() call. + */ + break; } } - return NULL; +#else + + while(running) { + struct timeval diff; + struct timeval *tv = get_time_remaining(&diff); + DWORD timeout_ms = tv ? (tv->tv_sec * 1000 + tv->tv_usec / 1000 + 1) : WSA_INFINITE; + + if(!event_count) { + Sleep(timeout_ms); + continue; + } + + /* + For some reason, Microsoft decided to make the FD_WRITE event edge-triggered instead of level-triggered, + which is the opposite of what select() does. In practice, that means that if a FD_WRITE event triggers, + it will never trigger again until a send() returns EWOULDBLOCK. Since the semantics of this event loop + is that write events are level-triggered (i.e. they continue firing until the socket is full), we need + to emulate these semantics by making sure we fire each IO_WRITE that is still writeable. + + Note that technically FD_CLOSE has the same problem, but it's okay because user code does not rely on + this event being fired again if ignored. + */ + io_t *writeable_io = NULL; + + for splay_each(io_t, io, &io_tree) + if(io->flags & IO_WRITE && send(io->fd, NULL, 0, 0) == 0) { + writeable_io = io; + break; + } + + if(writeable_io) { + writeable_io->cb(writeable_io->data, IO_WRITE); + continue; + } + + WSAEVENT *events = xmalloc(event_count * sizeof(*events)); + DWORD event_index = 0; + + for splay_each(io_t, io, &io_tree) { + events[event_index] = io->event; + event_index++; + } + + DWORD result = WSAWaitForMultipleEvents(event_count, events, FALSE, timeout_ms, FALSE); + + WSAEVENT event; + + if(result >= WSA_WAIT_EVENT_0 && result < WSA_WAIT_EVENT_0 + event_count) { + event = events[result - WSA_WAIT_EVENT_0]; + } + + free(events); + + if(result == WSA_WAIT_TIMEOUT) { + continue; + } + + if(result < WSA_WAIT_EVENT_0 || result >= WSA_WAIT_EVENT_0 + event_count) { + return false; + } + + io_t *io = splay_search(&io_tree, &((io_t) { + .event = event + })); + + if(!io) { + abort(); + } + + if(io->fd == -1) { + io->cb(io->data, 0); + } else { + WSANETWORKEVENTS network_events; + + if(WSAEnumNetworkEvents(io->fd, io->event, &network_events) != 0) { + return false; + } + + if(network_events.lNetworkEvents & READ_EVENTS) { + io->cb(io->data, IO_READ); + } + + /* + The fd might be available for write too. However, if we already fired the read callback, that + callback might have deleted the io (e.g. through terminate_connection()), so we can't fire the + write callback here. Instead, we loop back and let the writable io loop above handle it. + */ + } + } + +#endif + + return true; +} + +void event_exit(void) { + running = false; }