/* Splay operation */
static splay_node_t *splay_top_down(splay_tree_t *tree, const void *data, int *result) {
- splay_node_t left = {0}, right = {0};
+ splay_node_t left = {NULL}, right = {NULL};
splay_node_t *leftbottom = &left, *rightbottom = &right, *child, *grandchild;
splay_node_t *root = tree->root;
int c;
/* Fast tree cleanup */
void splay_delete_tree(splay_tree_t *tree) {
- splay_node_t *node, *next;
-
- for(node = tree->head; node; node = next) {
+ for(splay_node_t *node = tree->head, *next; node; node = next) {
next = node->next;
splay_free_node(tree, node);
}
/* Tree walking */
void splay_foreach(const splay_tree_t *tree, splay_action_t action) {
- splay_node_t *node, *next;
-
- for(node = tree->head; node; node = next) {
+ for(splay_node_t *node = tree->head, *next; node; node = next) {
next = node->next;
action(node->data);
}
}
void splay_foreach_node(const splay_tree_t *tree, splay_action_t action) {
- splay_node_t *node, *next;
-
- for(node = tree->head; node; node = next) {
+ for(splay_node_t *node = tree->head, *next; node; node = next) {
next = node->next;
action(node);
}