#include "netutl.h"
#include "protocol.h"
#include "route.h"
-#include "splay_tree.h"
#include "utils.h"
#include "xalloc.h"
switch (type) {
case REQ_STOP:
- event_loopexit(NULL);
+ event_exit();
return control_ok(c, REQ_STOP);
case REQ_DUMP_NODES:
return dump_nodes(c);
-
+
case REQ_DUMP_EDGES:
return dump_edges(c);
// Make sure we have a valid address, and map 0.0.0.0 and :: to 127.0.0.1 and ::1.
- if(getsockname(listen_socket[0].tcp, (struct sockaddr *)&sa, &len)) {
+ if(getsockname(listen_socket[0].tcp.fd, (struct sockaddr *)&sa, &len)) {
xasprintf(&localhost, "127.0.0.1 port %d", myport);
} else {
if(sa.sa.sa_family == AF_INET) {