+// This function tries to establish a UDP tunnel to a node so that packets can be sent.
+// If a tunnel is already established, it makes sure it stays up.
+// This function makes no guarantees - it is up to the caller to check the node's state to figure out if UDP is usable.
+static void try_udp(node_t* n) {
+ if(!udp_discovery)
+ return;
+
+ struct timeval now;
+ gettimeofday(&now, NULL);
+ struct timeval ping_tx_elapsed;
+ timersub(&now, &n->udp_ping_sent, &ping_tx_elapsed);
+
+ if(ping_tx_elapsed.tv_sec >= udp_discovery_interval) {
+ send_udp_probe_packet(n, MAX(n->minmtu, 16));
+ n->udp_ping_sent = now;
+ }
+}
+