+ E receives ADD_HOST(C) from F, and notes that is is already known:
+ <insert solution here>
+ E receives ADD_HOST(A) from F, and notes that is is already known:
+ <insert solution here>
+ E receives ADD_HOST(B) from F, and notes that is is already known:
+ <insert solution here>
+
+ 4 A receives ADD_HOST(D) from B, and notes that it is already known:
+ <insert solution here>
+ A receives ADD_HOST(E) from B, and notes that it is already known:
+ <insert solution here>
+ A receives ADD_HOST(F) from B, and notes that it is already known:
+ <insert solution here>
+ F receives ADD_HOST(A) from E, and notes that it is already known:
+ <insert solution here>
+ F receives ADD_HOST(B) from E, and notes that it is already known:
+ <insert solution here>
+ F receives ADD_HOST(B) from E, and notes that it is already known:
+ <insert solution here>
+
+ ...
+
+1.2.1 Augmenting ADD_HOST
+-------------------------
+
+A solution would be to augment ADD_HOST with an extra parameter, the nexthop of
+the added host:
+
+ 3 B receives ADD_HOST(D,A) from A,
+ B sends ADD_HOST(D,A) to C
+ B receives ADD_HOST(E,D) from A:
+ B sends ADD_HOST(E,D) to C
+ B receives ADD_HOST(F,E) from A:
+ B sends ADD_HOST(F,E) to C
+ E receives ADD_HOST(A,D) from D:
+ E sends ADD_HOST(A,D) to F
+ E receives ADD_HOST(B,A) from D:
+ E sends ADD_HOST(B,A) to F
+ E receives ADD_HOST(C,B) from D:
+ E sends ADD_HOST(C,B) to F
+
+ B receives ADD_HOST(F,C) from C, and notes that F is already known:
+ <insert solution here>
+ B receives ADD_HOST(D,E) from C, and notes that D is already known:
+ <insert solution here>
+ B receives ADD_HOST(E,F) from C, and notes that E is already known:
+ <insert solution here>
+ E receives ADD_HOST(C,F) from F, and notes that C is already known:
+ <insert solution here>
+ E receives ADD_HOST(A,B) from F, and notes that A is already known:
+ <insert solution here>
+ E receives ADD_HOST(B,C) from F, and notes that B is already known:
+ <insert solution here>
+
+So, B and E have to make a choice. Which ADD_HOST is going to win? Fortunately,
+since the ADD_HOST messages are augmented, they have an extra piece of
+information they can use to decide in a deterministic way which one is going to
+win. For example, B got ADD_HOST(F,E) and ADD_HOST(F,C). Since "E" > "C", it
+could let ADD_HOST(F,E) win.
+
+ B receives ADD_HOST(F,C) from C, and notes that F is already known:
+ since "C" < "E", B ignores ADD_HOST(F,E)
+ B sends ADD_HOST(F,C) to A
+ ...
+ E receives ADD_HOST(C,F) from F, and notes that C is already known:
+ since "F" > "B", E removes the ADD_HOST(C,B) in favour of the new one
+ E sends ADD_HOST(C,F) to D
+
+ 4 A receives ADD_HOST(F,E) from B, and notes that F is already known:
+ since "E" < "D", A ignores ADD_HOST(F,D).
+ ...
+ D receives ADD_HOST(C,F) from E, and notes that C is already known:
+ since "F" > "B", D removes the ADD_HOST(C,B),
+ closes the connection with C, in favour of the new one.
+
+Ok, time to forget this crap.
+
+1.2.2
+-----
+
+The problem with the current ADD/DEL_HOST technique is that each host only
+knows the general direction in which to send packets for the other hosts. It
+really doesn't know much about the true topology of the network, only about
+it's direct neighbours. With so little information each host cannot make a
+certain decision which it knows for sure all the others will decide too.
+
+Let's do something totally different. Instead of notifying every host of the
+addition of a new host, which is represented by a vertex in a graph, lets send
+out notifications of new connections, which are the edges in a graph. This is
+rather cheap, since our graphs are (almost) spanning trees, there is
+approximately one edge for each vertex in the graph, so we don't need to send
+more messages. Furthermore, an edge is characterized by two vertices, so we
+only send a fixed amount of extra information. The size/complexity of the
+problem therefore does not increase much.
+
+What is the advantage of notifying each vertex of new edges instead of new
+vertices? Well, all the vertices now know exactly which connections are made
+between each host. This was not known with the former schemes.
+
+Ok back to our problem:
+
+ A-----B-----C
+
+
+
+ D-----E-----F
+
+Edges are undirected, and are characterised by the vertices it connects, sorted
+alphabetically, so the edges in the two graphs are:
+
+(A,B), (B,C), (D,E) and (E,F).
+
+So again we have that A wants to connect to D, and F wants to connect to C,
+both at the same time. The following loop will occur:
+
+ A-----B-----C
+ | ^
+ | |
+ v |
+ D-----E-----F
+
+Instead of sending ADD_HOSTs, lets assume the hosts send ADD_EDGEs. So, after
+making the connections:
+
+ 1 A sends ADD_EDGE(A,D) to B
+ A sends ADD_EDGE(A,B) to D
+ A sends ADD_EDGE(B,C) to D
+ D sends ADD_EDGE(A,D) to E
+ D sends ADD_EDGE(D,E) to A
+ D sends ADD_EDGE(E,F) to A
+
+ C sends ADD_EDGE(C,F) to B
+ C sends ADD_EDGE(A,B) to F
+ C sends ADD_EDGE(B,C) to F
+ F sends ADD_EDGE(C,F) to E
+ F sends ADD_EDGE(D,E) to C
+ F sends ADD_EDGE(E,F) to C
+
+ 2 B receives ADD_EDGE(A,D) from A:
+ B sends ADD_EDGE(A,D) to C
+ B receives ADD_EDGE(D,E) from A:
+ B sends ADD_EDGE(D,E) to C
+ B receives ADD_EDGE(E,F) from A:
+ B sends ADD_EDGE(E,F) to C
+ ...
+
+ B receives ADD_EDGE(C,F) from C, notes that both C and F are already known,
+ but that the edge (C,F) was not known, so a loop has been created:
+ <resolve loop here>
+
+Ok, how to resolve the loop? Remeber, we want to do that in such a way that it
+is consistent with the way all the other hosts resolve the loop. Here is the
+things B does when it notices that a loop is going to be formed:
+
+ B performs a Breadth First Search from the first element of the list of all
+ known hosts sorted alfabetically, in this case A, and thereby finds a
+ spanning tree. (This might later be changed into a minimum spanning tree
+ alhorithm, but the key point here is that all hosts do this with exactly the
+ same starting parameters.) All known edges that are not in the spanning tree
+ are marked inactive.
+
+An edge marked inactive does not mean anything, unless this edge is connected
+to B itself. In that case, B will stop sending messages over that edge. B might
+consider closing this edge, but this is not really needed. Keeping it means no
+DEL_EDGE has to be sent for it, and if another edge is removed (which will
+quite certainly split the graph if it's a spanning tree), this edge might be
+reactivated, without the need of sending a new ADD_EDGE for it. On the other
+hand, we mustn't keep to many inactive edges, because we want to keep the
+number of known edges linear to the number of hosts (otherwise the size of the
+problem will grow quadratically).
+
+So, since B didn't deactivate one of it's own edges, it forwards the
+ADD_EDGE(C,F) to A, which also does a BFS, and so on, until it reaches F. F of
+course also does a BFS, notes that is is one of it's own edges. It deactivates
+the edge (C,F), and consequently will not forward the ADD_EDGE(C,F) to C
+anymore. In the mean time, C got messages from B which will make C do the same.
+
+Ok, suppose a DEL_EDGE was sent, and it means an inactive edge has to be
+reactivated. The vertices connected by that edge must exchange their entire
+knowledge of edges again, because in the mean time other messages could have
+been sent, which were not properly forwarded. Take this example:
+
+ X C-----D
+ | | |
+ | | |
+ v | |
+ A-----B- - -E